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No. 2049
>>2045
>>2048
Mainly what I do is take a sound, say, a piece of dialogue from some random Youtube video, and use is as raw material to create sounds/textures/patterns, etc, by fucking around with the pitch, phase, reverb, echo, tempo, etc. Just about any and all forms of distortion and modification I can muster from the very limited spectrum offered by audacity. Oftentimes it won't be a sample but something I record with my (chep-as-all-fuck) computer mic.
I make these pseudopostindustrial/noisy soundscapes, mostly, but I also record instruments and arrange them and whatnot. My main concern is that there's only so much I can do to the raw material. I'd like to render a soundbit basically irrecognisable, and I'd like to add distortions to recorded instruments, amongst other things (for exmaple, in audacity, it's really hard to add several tracks without saturating the overall sound, even if it's all just ambient pieces and maybe one or two instruments). Not sure if there's anything I can actually do about that via software, thought. Maybe I should get a better audio card?
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