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No. 66045
>Suddenly we had TV, movies, and other forms of media pushing a very specific view of what the American family should be like.
You mentioned the 80's last time, so I'm not sure what time period you're focusing on. The cartoons in the 80's were all pretty simple and had little to no social commentary beyond a PSA at the end (TMNT, Transformers, My Little Pony, Inspector Gadget, He-Man, Heathcliff, Gummi Bears).
In order to have intent, they had to have a reason, and I don't think there was one in their minds. If families were shown a certain way, it's because that is how a family was understood and to show otherwise would just lead to confusion. Putting aside the "coordinated" aspect, I still really don't see where the intent is coming from.
>young children typically do not choose their toys, they're given to them
Yes, toys are typically given, but boys are naturally predisposed towards more physical play before social influences even come into the question. Even monkeys have noticeable toy-choosing patterns based on gender. So while I agree that society plays an enormous part, there is definitely a natural default for each gender. In this case toy manufacturers weren't looking to revolutionize gender roles, they just wanted money. So they went with what was already there socially and naturally: army toys for boys and ponies/less-violent toys for girls.
>recognizing that women are also capable of such atrocities and aren't just bimbos/drug users on the sidelines would be refreshing
In GTA3, the final boss was a woman. Threw Claude to the cops to escape cops more easily. Kendl Johnson in GTA San Andreas was a strong woman and was the only character that really had any morality to them. They're not all amazing female characters, but most of the men aren't either.
http://en.wikipedia.org/wiki/List_of_Grand_Theft_Auto_III_characters#Catalina
Regarding the ass creed thing, I think they could have put women in and it would have been fine. That said, I don't think it's so mandatory to have women that they need to be burnt at the stake for having only men. No, they need to be burnt for Uplay and their DRM bullshit.
I think it's obvious that women can be just as interesting/engaging as men, more viewpoints mean more stories and more varied stories, and ballza characters generally don't make you think of their gender first (excepting certain contexts). But I also think that things are fine. People are not opposed to more women in media, but if someone wants to make it happen, they can. Women just aren't jumping into game dev like men.
Finally, I think that if we try to force people to make characters and stories they don't want to make, then everyone suffers for it. Men/women will never be perfectly equal in every way, and that's a ballza thing on both sides.
Vive la différence!
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