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File 13521384742.jpg - (26.92KB , 800x600 , Voyager_2_Neptune_and_Triton.jpg )
662 No. 662
What is your idea of a good FTL function in a sci-fi world?

Personaly i like the stargate idea but instead of it being on a planet to planet basis that it is a solar system to solar system kind of thing.

There is this Pen and paper RPG called diaspora where i think that this idea have been thought through quite well. However their explanation is a bit hard to follow.

Another way of FTL travel is by space ship. I heavily dislike the idea of just any ship being able to travel anywhere with the push of a button as that makes it less crucial for worlds to have any interesting relationship with FTL.

So, what is your idea or have you found any intresting ways of solving the FTL necessity in interstellar travel?

image is from wikipedia, supposedly a photo from Voyager 2 of Neptune and the moon Triton
>> No. 663
I like the concept of stationary wormholes in space stations that provide a interstellar highway of sorts, like stargaze but on a much larger scale for shipping. You could also have personal wormhole drives on only large, expensive military vessels which would add an extra demimsion to space combat that would be interesting to explore
>> No. 688
I jotted this down in one of my idea txt files way back as a sorta scifi setting idea thought thing. It's not really a method of FTL or anything (and technically not FTL at all but rather relativistic sub-light travel), but it's rather just some brainstorming on what interstellar travel culture would be like. I don't know how accurate any of it actually is, but it was interesting to me at the time.

"Space travel at relativistic speeds causes high variances in time as per relativity, causing immense cultural and social effects. Calculating *when* you end up is just as important as where in long distance stellar travel. This causes societies to develop high tolerances for individuals of very wide generational gaps. Prehaps even exists groups of time 'purists', static station or planetary residents who have not done signifigant time travel and still operate on a shared time scale- perhaps a class divide?.

In this: are societies primarily differenciated by what time (and hence levels of technological development) they subscribe? Or is there technological interchanging between societies to prevent such inequalities (how though? as travel lag would cause natural inequality)? In either possibility however, travlers themselves must undergo immense culture-shock coming out of travel into civilizations which have had far more time to advance than the travlers have percieved as had passed. Prehaps a sort of jaded attitude is adopted however, negating such shocks (or extending off that thought- even a zeitgeist of neo-luddism could develop as the high unpredictability of tech advancement causes a general disinterest in it and inversely gained interest in fundamentalism and predictability- forced stagnation. Could a sort of steampunk-analogue of space scifi be developed from this? or space-Amish for a more amusing thought)

Could travel be seen as a danger because of these time effects? Is long distance/high speed travel undergone reluctantly and at high risk? Prehaps done only by those with little to loose or little interest in societal roots? Could this all be made into a challange and limiting factor to space exploration in such a universe?"

-

Another little thing that I thought would be sorta interesting, and this time for a true FTL civilization, would be essentially for Light Archaeologists to exist that use the travel of light through spacetime as a sort of universal archaelogical record. They can calculate out where the light from a given position is in spacetime and via advanced photon gathering methods (essentially spacemagic, as I don't know how such would work), observe it as a live and objective record of the past.

But yeah, that's probably more or less impossible due to minimal amount of light and massive distances it would have to stay unscattered for.
>> No. 695
I like the idea of things going REALLY fucking fast to traverse impossible distances(like the void of space) so any Sci-Fi that basically uses a vast amount of energy to power their "FTL" drives are cool with me. It's actually the only thing I hate about 40k. The fact that they use "going into an alternate deminsion" as a sort of FTL instead of pure FTL itself, although some races don't use the "warp". Star wars has a pretty good hyperdrive, except for the shitty visuals. I like the idea that FTL isn't j ust by being in a starship, that immensely powerful beings can travel through the void of space, sort of like ZOTE(even though they never travelled to distant planets without a ship) with giant mechs, or super-powered entities, moving with such speed to escape the eternity of solitude that is the void.
>> No. 703
I don't like FTL at all. It's insufficiently intrepid for space travel. The real universe permits anyone to travel to anywhere else in the universe, if they have a craft and access to enough energy. Relativity and all that; it's possible to cover a thousand light years in ten years of relative experience; you just have to consign yourself to knowing you'll never get back home once you've left. I find that exciting; it's more of an adventure.
>> No. 723
>>688
Forced stagnation is perfectly compatible with technological development. All technological development proves is that at least ONE human like entity is willing and able and free to develop new technology.

If you see new technology you can only infer from that that AT LEAST one laboratory exists.

(I intend the capitals as emphasis but at the same volume of speech <3 )
>> No. 856
The capacity to shift matter from an exotic dimension into ours, and then back out.

Say, for example, you have Universe dimension A, and Universe dimension B. We'll call them USA and USB.

USA and USB both have their own configurations of matter, different from each other. Neither universe interacts in a classical, gravitational sense, however they share a spatial layout. If a star is due galactic center from you in USA, it would also be due galactic center if both the galaxy and the star were shifted into USB. Consider USA to be the air above the surface of the ocean, and USB to be the water and its contents below the surface of the ocean. With the correct application of force from within USA, (a fish hook on the end of a line) you can pull matter and its consequent gravitational pull from USB into USA (You've landed a fish). Once you have made apt use of the matter and its gravitational field, you allow the matter to drop back into its origin dimension (catch and release of the analogous fish)

The matter and its field is utilized in the following way:

A Hegemonic vessel, Baslim, from USA wants to accelerate towards a point elsewhere in its universe. It shifts a sensor into USB, and locates a star inside USB which is between it and its destination. The crew of Baslim shift said star from USB to USA. Baslim then falls towards the star, increasing in velocity as a falling starship is wont to do. Just prior to reaching a particular thermal/Roche threshold, the star is 'released' from USA and shifts back into USB. Baslim then locates another star or gas giant along its trajectory, pulls it into USA, lather, rinse, repeat.

The implications of this method of travel are a theoretically unlimited speed (limited in practical terms by the sensors capacity to detect, shift, and unshift stars as it proceeds) and the capacity for such a shift--drive to function as a weapon. Imagine your planet is a dread enemy of Baslim, and a red supergiant is shifted to within spitting distance of you for a few moments. Other implications include the residents of USB being sorely vexed that their stars are being randomly shifted in and out of their own universe. Such a technology has the capacity to inspire outrage not just across star systems and galaxies, but universes as well.


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